Digital Technology for Immersive Nature-Based Experiential Learning (2022-114)

2022-114
   
Technology Overview

Led by Ralph Brueggemann, the University of Cincinnati has developed a concept that integrates a digital technology device with sensors and nature-based small-scale ecosystems. The technology resides in the global outdoor education market, which is expected to grow from $538.6 billion to $1110.63 billion by 2028.

The digital technology can be used in educational institutions at various levels, from primary schools to universities, for practical, outside education and research in the field of sustainability, ecology, and environmental science. It can also be used to mitigate climate change by business firms, parks and trails, and eco-conscious gardeners, looking to better plan and monitor their home landscapes.

The sensors collect data on various characteristics of the ecosystem, which is then used to generate recommendations and adjust parameters of the ecosystem. The modular system includes a mobile app to monitor measurable progress, a platform, and integration with future-oriented learning management system for competency-based education.

Background

Advantages and Benefits
  • Provides practical learning for outside project- based experiences.
  • Understand how to design digital devices.
  • Can be customized based on the data collected by the device’s sensors.
  • Encourages understanding of complex ecological systems.
  • Can be used in various educational and research settings.
  • Facilitates the understanding of sustainability especially climate change mitigation and biodiversity.
Patents
Title Country Serial No. Patent No. File Date Issued Date
Other Media
Inventor(s)
Contact
Geoffrey Pinski
AVP, Technology Transfer
Lead Inventor
Keywords